![]() ![]() They have their own life bars, and if they fall, you'll have to wait a bit to summon them again. You must summon Covenant Leaders at the Temple. This makes them the focus of your strategies - that and the fact that the teleporter in front of your Citadel takes forces directly to the Leader's location. The Covenant Leaders appear on the ground, and can be directly controlled by the player. The Covenant Leaders are quite different from their UNSC counterparts and will take some getting used to if you are used to the more passive roles of the orbit-bound UNSC Leaders. If you have a fleet of air units, you don't exactly need an anti-vehicle ground unit. Her other unique unit is the Gremlin, which is a fairly useless anti-ground vehicle unit. Hawks, fully upgraded, and unique, Hornets are the best air unit in the game, period. With upgrades half price and research time halved, you can get a pack of Vultures and, even better, Hawks, in the air in no time. Also, it can freeze friendlies, so beware! Her passive power makes her the ideal candidate for out-teching your opponent. Other than that, it's just too expensive and short-lived to be effective. ![]() It drops Air Units out of the sky for an instant kill, so use it on fleets of enemy Banshees and Vampires for a comical victory. If you have to play as Cutter, then, try to do a heavy infantry rush and hope for the best.Īdvantage: Upgrades and Research Time HalvedĪnders's Cryo Bomb Leader Power is expensive and can only be used effectively in very specific situations. The ODST units at his disposal can be dropped into a fight from orbit, making them good for surprise attacks as well. His Elephant, which can create Marines and Flamethrowers in the field, sounds like it would be good for rushing an enemy, but any human opponent won't be fooled, and will usually be able to counter by turning all guns on the Elephant. This saves you some time and 400 supplies per base, but is pretty lame. His passive ability leaves a lot to be desired: all of your bases start out as Fortresses. This cheap ability can be used to devastate bases and slow units. Most likely the worst Leader in the game, Cutter has a great Leader Power, the MAC blast, but not much else going for him. They are incredibly expensive and you'll need reactors to boot, so out-teching your opponent is another possibility with the versatile Forge. Conversely, Forge's Grizzlies, another unique unit, are incredible war machines, and in some ways more desirable than the Vulture uber units. ![]()
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